Posted by : Unknown Monday 19 August 2013


Techniques of Unstructured Mesh Generation

Delaunay Triangulation



In mathematics and computational geometry, a Delaunay triangulation for a set P of points in a plane is a triangulation DT(P) such that no point in P is inside the circumcircle of any triangle in DT(P). Delaunay triangulation maximize the minimum angle of all the angles of the triangles in the triangulation; they tend to avoid skinny triangles. For a set of points on the same line there is no Delaunay triangulation (the notion of triangulation is degenerate for this case). For four or more points on the same circle (e.g., the vertices of a rectangle) the Delaunay triangulation is not unique: each of the two possible triangulations that split the quadrangle into two triangles satisfies the "Delaunay condition", i.e., the requirement that the circumcircles of all triangles have empty interiors.


Voronoi Diagram (The dual of delaunay triangulation)


In mathematics, a Voronoi diagram is a way of dividing space into a number of regions. A set of points (called seeds, sites, or generators) is specified beforehand and for each seed there will be a corresponding region consisting of all points closer to that seed than to any other. The regions are called Voronoi cells. In the simplest and most familiar case (shown in the first picture), we are given a finite set of points {p1,...,pn} in the Euclidean plane. In this case each site pk is simply a point and its corresponding Voronoi cell (also called Voronoi region or Dirichlet cell) Rk consisting of every point whose distance to pk is less than or equal to its distance to any other site. Each such cell is obtained from the intersection of half-spaces, and hence it is a convex polygon. The segments of the Voronoi diagram are all the points in the plane that are equidistant to the two nearest sites. The Voronoi vertices (nodes) are the points equidistant to three (or more) sites.


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